Post by raidne on Apr 26, 2014 15:05:41 GMT -5
Apr 26, 2014 15:05:41 GMT -5
INTRODUCTIONAN ALTERNATE UNIVERSE LOVELESS ROLE PLAY SITE
WAR OF CHANGE could be described as a character development site, for events are dedicated to furthering the development of the character and—to a slight degree—the advancement of the overall plot. For those purposes, the plot could be described as the incidents, triggered by the presence of the two rebellion groups. However, despite the presence of these prestigious entities, the site will focus on the connection between Sacrifice and Fighter. For many events or incidents, the admins will be aiming to either make or break a true pair, wanting to see how the different true pairs react to the approaching storm. There will be slow advancement with the overarching plot involving the specified groups though, so please enjoy the character development and slow plot buildup.
For the site’s purposes, we will be focusing on the two rebellion groups, Wraith and Rapture, and the vestiges of the past, Septimal Moons (or Seven Moons). Other members of the underworld may pop up; however, they will never be central to the overarching themes of site events. While on the note of site events, the main events will last for many months as we want everyone to have an equal opportunity to finish threads and become involved in the plot’s advancement. Outside of the main events, we will also hold smaller events, which cater to a more selective group of characters.
Aside from that, two systems are also featured on WAR OF CHANGE. The wordspell battle system, which has been one of the roots in Loveless series, is applied but reconstructed to ensure the fun is achieved fair and square by all players. Wordspell battle, also known as spell battle, may not be the main feature on site. It is, however, just an alternative route of fun for those who enjoy some actions going on on the site, apart from the casual-style of role-play.
While the monetary system is a norm in role-play sites such as this, WAR OF CHANGE includes an additional reward system called ranking. Unlike money, players cannot gain the ranking points through daily posts. Such points are rewarded upon meeting certain requirements, for example the completing of a battle thread or by threading with the unit partner. It is because the ranking system measures the existence of the unit itself, rather than individually—contribute for your affiliations and your partner through daily life or battle threads and you will be awarded with points. The top ten units (i.e. the pairs with the highest accumulated amount of ranking points) will be featured on the Ranking Board. Both monetary and reward system information can be found in the shop board.